This week The Gnomon Workshop releases a new Tattooing DVD by tattoo artist Joe Capobianco. Well known for his “Pin-up” style tattoos, Joe covers the process from start to finish. This DVD also features Joe’s good friend, fellow tattoo artist and coworker of seven years, Julio Rodriguez, to join him in a conversational style narration which will provide you with a unique insight into Joe’s techniques.“Joe has been gracing the world with his signature style tattoos for 16 years. His legacy as a tattooist is set in the skin, including my own! This DVD offers a unique look into the man and his process and will serve up and coming tattoo artists as a tool for many years to come.”Stephen McClureProducer, The Gnomon WorkshopRead the Press Release:Details are available by following the link below:Related links:thegnomonworkshop.com.
Download Joe Capobianco Sketchbook Rar Software Online
DescriptionIn this tutorial, Ben Erdt shares his workflow for creating a sci-fi creature/character from a 2D sketch to the final production model ready for rigging and animation. He starts by analyzing the 2D sketch to get to know the character and breaks the design down into its basic parts. Inside ZBrush, Ben sketches out the character in 3D starting with the base body, continuing with the armour parts while he makes sure the model stays functional for animation. After preparing the final sculpt for export out of ZBrush, Ben gives an introduction into the modeling basics of Modo that are needed to rebuild the character for Sub-D. He starts with the re-topo of the head and body, then moves on to parts of the armor showing how a mix of the Modo retopology and regular modeling tools can be used to start rebuilding and finishing the armor plates. Towards the end of the tutorial, Ben models the last bits of the character such as smaller details, the inner mouth and prepares the organic parts for surface detailing in ZBrush.
Download Joe Capobianco Sketchbook Rar Software Free
In the end, he recaps the character workflow and shows some test animations of the final character model. For those interested in both organic and hard-surface modeling, this title offers an in-depth look into how to achieve professional results using an efficient and production proven workflow.Duration: 417 MinutesFormat: HD 1920x1080. Senior Character Artist, Guerrilla GamesBen Erdt is a Character / Creature Designer and Modeler, currently working at Guerrilla Games as a Senior Character Artist. Over the past ten years, his initial interests in creating CG characters as a hobby turned into a serious and passionate endeavor.
Ben is comfortable with many styles, loves collaborative projects and enjoys drawing, sculpting, modeling, texturing as well as rendering. After graduating from Vancouver Film School, he started at Guerrilla Games working on Killzone: Shadow Fall as well as Horizon Zero Dawn. His work has been featured on various websites and magazines such as 3D Artist, 3D Creative and 3D World and he continuously tries to improve his skills through constant study and practice.Ben Erdt isn't interested in anything but the most complex, ambitious andindeed impossible tasks. He is an extremely rare, unfiltered artist drivenby an absolute passion and uncompromising desire to create art that is bothaesthetically beautiful, totally unique and above all; technicallybelievable, if not downright functional.In an industry that is becoming evermore segregated and pigeonholed, Benstands out in his ability to amalgamate design, modelling and finishing asa consummate perfectionist who toils over what we see on screen, as much asthe myriad of pipeline intricacies that so help the many disciplinary teamsdown the long river of VFX artistry.